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Tag: buffer

Indirect Compute Shader

Direct means CPU tells GPU to execute work, amount of work is given by CPU

Indirect means CPU tells GPU to execute work, amount of work is calculated in GPU

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Ming Wai Chan (CMW Dexint) compute shader, Unity3D Leave a comment October 20, 2017October 13, 2019

About

Ming Wai Chan
(call me Ming Wai)

Graphics Test Engineer @ Unity

From 2D Artist to Technical Artist
From HK to UK to DK

Email : cmw.dexint@gmail.com

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