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Tag: compute shader

Indirect Compute Shader

Direct means CPU tells GPU to execute work, amount of work is given by CPU

Indirect means CPU tells GPU to execute work, amount of work is calculated in GPU

Continue reading “Indirect Compute Shader” →

Ming Wai Chan (CMW Dexint) compute shader, Unity3D 1 Comment October 20, 2017October 13, 2019
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