I know many people are curious about how to make shaders available for Shuriken Particle System to use, the concept is very simple!!
Continue reading “Unity Shader for Shuriken Particle System”
I know many people are curious about how to make shaders available for Shuriken Particle System to use, the concept is very simple!!
Continue reading “Unity Shader for Shuriken Particle System”
The idea came from https://www.youtube.com/watch?v=vuLf6yE406c which was sent from my colleague that using the “texture sheet animation” can let unity particle system uses an atlas as texture. That means a particle system with different “textures” can use 1 material thus 1 draw call.
Continue reading ““Multiple” particle textures with 1 draw call”