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Ming Wai Chan

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Tag: tutorial

Unity Shader for Shuriken Particle System

I know many people are curious about how to make shaders available for Shuriken Particle System to use, the concept is very simple!!

Continue reading “Unity Shader for Shuriken Particle System” →

Ming Wai Chan (CMW Dexint) Unity3D Leave a comment April 11, 2015May 6, 2017
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