SRP studies

Overview

https://docs.unity3d.com/2017.2/Documentation/Manual/ScriptableRenderPipeline.html#APIOverview

Unity C++ code C#/shader code (MIT open source)
Culling
Render set of objects with filter/sort/params/batch
Internal graphics platform abstraction

Camera setup
Light setup
Shadows setup
Frame render pass structure & logicShader/compute code

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